ViewerSettingStrings#

Enumeration ViewerSettingStrings

Enumeration Members

AA_SETTING_ENABLED BACKGROUND_COLOR CAMERA_FIELD_OF_VIEW CAPPING_EFFECT_EDGE_COLOR CAPPING_EFFECT_ENABLED CAPPING_EFFECT_INNER_COLOR COLORIZE_EFFECT_ENABLED COLOR_COMPARISON_FIRST_COLOR COLOR_COMPARISON_MATCHING_COLOR COLOR_COMPARISON_SECOND_COLOR COORDINATE_SYSTEM DISABLE_SPECULAR_HIGHLIGHT DOUBLE_CLICK_ANIMATION_VOLUME_SCALE DOUBLE_CLICK_TIME_WINDOW DRAWING_ARROWHEAD_END DRAWING_ARROWHEAD_START DRAWING_COLOR DRAWING_MODE DRAWING_SIZE DYNAMIC_AUX_CONTRAST_ENABLED DYNAMIC_CLIPPING_DISTANCE DYNAMIC_CLIPPING_ENABLED DYNAMIC_COR_ENABLED EXPAND_ON_VIEWER_SELECTION FACE_HIGHLIGHT_COLOR FACE_SELECTION_COLOR FIT_VIEW_FACTOR FLYTO_ON_DOUBLECLICK_ENABLED FLY_NAVIGATION_SPEED FOCUS_ON_DOUBLE_CLICK FRUSTUM_CULLING GIZMOS_ENABLED GIZMO_SCALING_FACTOR GPU_MEMORY_RELEASE_FACTOR HOVER_COLOR INITIAL_FIT INIT_VIEW INVERT_ZOOM_DIRECTION LIGHTING_ENVIRONMENT LINE_HIGHLIGHT_COLOR LINE_SELECTION_COLOR MAX_DYNAMIC_CLIP_DIST MAX_GPU_MEMORY MAX_SRC_MEMORY NAVIGATION_MODE NAVIGATION_SAMPLING NAVIGATION_SPEED_FACTOR NAVIGATION_SPEED_THROTTLE_FACTOR PRE_SELECTION_COLOR PROJECTION_TYPE RENDER_AUXILIARY_ON_TOP RENDER_MODE RENDER_SETUP SCREEN_SPACE_COVERAGE_CALCULATION_METHOD SELECTION_COLOR SHOW_AUX_ON_NAVIGATION SILHOUETTE_EFFECT_COLOR SILHOUETTE_EFFECT_ENABLED SILHOUETTE_EFFECT_EXCLUSIVE_ENABLED SMALL_FEATURE_CULLING SMALL_FEATURE_PIXEL_THRESHOLD SOFTWAR_OCCLUSION_CULLING SPACEMOUSE_MULTIPLIER SSAO_ENABLED TAA_ENABLED TOPO_GEOMETRY_COLOR TOPO_GEOMETRY_SECONDARY_COLOR TOPO_POINTS_ENABLED TURNTABLE_LOWER_VERTICAL_LIMIT TURNTABLE_UPPER_VERTICAL_LIMIT TURNTABLE_VERTICAL_LIMITS_ENABLED USE_DEVICE_PIXEL_RATIO VERTEX_COLORS_ENABLED VIEW_PERSPECTIVE WEBGL_PRESERVE_DRAWINGBUFFER

Enumeration Members

AA_SETTING_ENABLED: "aaSetting"

Toggles the screen space AntiAliasing.

BACKGROUND_COLOR: "backgroundColor"

Sets/gets the current availability of the 3 color comparison

CAMERA_FIELD_OF_VIEW: "defaultFieldOfView"

Sets the camera field of view in degrees

CAPPING_EFFECT_EDGE_COLOR: "cappingEffectEdgeColor"

Sets the edge color of the capping effect

Default

urn:X-l3d:color:rgba:00000000
CAPPING_EFFECT_ENABLED: "cappingEffectEnabled"

Enables/Disables the capping effect

Default

false
CAPPING_EFFECT_INNER_COLOR: "cappingEffectInnerColor"

Sets the inner color of the capping effect

Default

urn:X-l3d:color:rgba:00000000
COLORIZE_EFFECT_ENABLED: "colorizeEffect"

Toggles the random part color effect.

COLOR_COMPARISON_FIRST_COLOR: "colorComparisonFirstColor"

Three color comparison first color

COLOR_COMPARISON_MATCHING_COLOR: "colorComparisonMatchingColor"

Three color comparison matching color

COLOR_COMPARISON_SECOND_COLOR: "colorComparisonSecondColor"

Three color comparison second color

COORDINATE_SYSTEM: "coordSys"

Defines the front plane of the model for use with the UI elements.

Deprecated

Please use the FRONT_PLANE_AXIS setting with the changeSetting function of the ContextAPI instead.

DISABLE_SPECULAR_HIGHLIGHT: "disableSpecularHighlights"

Defines whether a viewer shows specular highlighting or not

DOUBLE_CLICK_ANIMATION_VOLUME_SCALE: "doubleClickAnimationVolumeScale"

Defines the factor the volumes are scaled with for double click animation.

DOUBLE_CLICK_TIME_WINDOW: "doubleClickTimeWindow"

Sets the time window for a double click

DRAWING_ARROWHEAD_END: "drawingArrowheadEnd"

Specifies the Arrowhead at the end of a drawing.

DRAWING_ARROWHEAD_START: "drawingArrowheadStart"

Specifies the Arrowhead at the start of a drawing.

DRAWING_COLOR: "drawingColor"

Color for the drawing.

DRAWING_MODE: "drawingMode"

Specifies the Drawing mode.

DRAWING_SIZE: "drawingSize"

Size for the drawing.

DYNAMIC_AUX_CONTRAST_ENABLED: "dynamicAuxContrastEnabled"

Enables/disables dynamic aux contrast

DYNAMIC_CLIPPING_DISTANCE: "dynamicClippingDistance"

Defines the dynamic clipping distance.

DYNAMIC_CLIPPING_ENABLED: "dynamicClippingEnabled"

Defines the state of dynamic clipping (enabled/disabled).

DYNAMIC_COR_ENABLED: "dynamicCOREnabled"

Enables/disables the dynanic center of rotation feature

EXPAND_ON_VIEWER_SELECTION: "expandOnViewerSelection"

Expands a subtree to the leaf when selected in the viewer

FACE_HIGHLIGHT_COLOR: "faceHighlightColor"

Color to be used to indicate highlighted faces in the 3D view.

FACE_SELECTION_COLOR: "faceSelectionColor"

Color to be used to indicate selected faces in the 3D view.

FIT_VIEW_FACTOR: "fitViewFactor"

Sets the factor for the view fitting

FLYTO_ON_DOUBLECLICK_ENABLED: "flyToOnDoubleClick"

Enables/disables the flyto on double click feature

FLY_NAVIGATION_SPEED: "flyNavigationSpeed"

Defines the speed for the Fly navigation mode

FOCUS_ON_DOUBLE_CLICK: "focusOnDoubleClick"

Defines whether a viewer should focus on a part on double click

FRUSTUM_CULLING: "frustumCulling"

Enable frustum culling.

GIZMOS_ENABLED: "gizmosEnabled"

Enables/Disables the gizmos for manipulating 3D entities in the viewer.

GIZMO_SCALING_FACTOR: "gizmoScalingFactor"

Scaling factor for the the gizmo geometries

GPU_MEMORY_RELEASE_FACTOR: "gpuMemoryReleaseFactor"
HOVER_COLOR: "hoverColor"

Sets the mouse-hover color

Default

urn:X-l3d:color:rgb:262626
INITIAL_FIT: "initialFit"

Fit on first enable

INIT_VIEW: "initView"

Set a view matrix to show on start

INVERT_ZOOM_DIRECTION: "mouseInvertZoomingDirection"

Inversion if mouse zoom direction

LIGHTING_ENVIRONMENT: "lightingEnvironment"

Specifies the lighting environment.

LINE_HIGHLIGHT_COLOR: "lineHighlightColor"

Color to be used to indicate highlighted lines in the 3D view.

LINE_SELECTION_COLOR: "lineSelectionColor"

Color to be used to indicate selected lines in the 3D view.

MAX_DYNAMIC_CLIP_DIST: "maxDynamicClipDistance"

Maximum dynamic clipping distance.

MAX_GPU_MEMORY: "maxGPUMemory"

Limit for GPU memory.

MAX_SRC_MEMORY: "maxSRCCPUMemory"

Limit for CPU-side memory (RAM).

NAVIGATION_MODE: "navigationMode"

The

NAVIGATION_SAMPLING: "navigationSampling"

Sampling factor during navigation.

NAVIGATION_SPEED_FACTOR: "navigationSpeedFactor"

Factor to change the navigation speed

NAVIGATION_SPEED_THROTTLE_FACTOR: "navigationSpeedThrottleFactor"

Factor to throttle the navigation speed when the modifier key is pressed

PRE_SELECTION_COLOR: "preSelectionColor"

Color to be used to indicate the parts the user is interacting with in the 3D scene.

PROJECTION_TYPE: "projectionType"

Specifies the type of camera projection.

RENDER_AUXILIARY_ON_TOP: "renderAuxOnTop"

Defines whether a viewer renders auxiliaries on top or not

RENDER_MODE: "renderMode"

Defines the render mode

RENDER_SETUP: "renderSetup"

Sets the setup's type for the render

SCREEN_SPACE_COVERAGE_CALCULATION_METHOD: "screenSpaceCoverageCalculationMethod"

Specifies how the screen space coverage which is used for the culling is calculated.

SELECTION_COLOR: "selectionColor"

Color to be used to indicate selected parts in the 3D view.

SHOW_AUX_ON_NAVIGATION: "showAuxOnNavigation"

Defines whether a viewer shows the AUX-Geometries during navigation or not

SILHOUETTE_EFFECT_COLOR: "silhouetteEffectColor"

Changes the color of the silhouette rendering effect.

SILHOUETTE_EFFECT_ENABLED: "silhouetteEffect"

Toggles the silhouette rendering effect.

SILHOUETTE_EFFECT_EXCLUSIVE_ENABLED: "silhouetteEffectExclusiveEnabled"

Draws only the silhouettes.

SMALL_FEATURE_CULLING: "smallFeatureCulling"

Enable small feature culling.

SMALL_FEATURE_PIXEL_THRESHOLD: "smallFeaturePixelThreshold"

Small feature threshold in pixel.

SOFTWAR_OCCLUSION_CULLING: "soc"

Enable software occlusion culling.

SPACEMOUSE_MULTIPLIER: "spacemouseMultiplier"

Multiplier used to adjust space mouse sensitivity

SSAO_ENABLED: "ssaoEnabled"

Toggles the screen space ambient occlusion.

TAA_ENABLED: "taaEnabled"

Toggles the temporal anti-aliasing. TAA is only available in static scenes. It is disabled in the following cases:

  • During camera movement, due to the camera not being static. This means TAA is not available in AR.
  • While downloads are active, the scene must be redrawn every time a new object is loaded.
  • If GPU memory/CPU time is exceeded, it is not possible to render the whole scene in a single frame. Applying TAA becomes too complex in this case. TAA will automatically be re-enabled once the scene is static again.
TOPO_GEOMETRY_COLOR: "topoGeometryColor"

Color for the topological geometry.

TOPO_GEOMETRY_SECONDARY_COLOR: "topoGeometrySecondaryColor"

Color for the topological geometry.

TOPO_POINTS_ENABLED: "topoPointsEnabled"

Defines the state of topological points rendering (enabled/disabled).

TURNTABLE_LOWER_VERTICAL_LIMIT: "turntableLowerVerticalLimit"

Defines the lower the vertical limits for the Turntable navigation mode

TURNTABLE_UPPER_VERTICAL_LIMIT: "turntableUpperVerticalLimit"

Defines the upper vertical limis for the Turntable navigation mode

TURNTABLE_VERTICAL_LIMITS_ENABLED: "turntableVerticalLimitsEnabled"

Enables/disables the vertical limis for the Turntable navigation mode

USE_DEVICE_PIXEL_RATIO: "useDevicePixelRatio"

Specifies if the canvas is scaled by the window.devicePixelRation

VERTEX_COLORS_ENABLED: "vertexColorsEnabled"

Enabled vertex color rendering.

VIEW_PERSPECTIVE: "viewPerspective"

Specifies the view perspective (from outside or from inside).

WEBGL_PRESERVE_DRAWINGBUFFER: "webglPreserveDrawingbuffer"

Preserve drawing buffer on webgl context.