InitialNodeProperties#
Type alias InitialNodeProperties
Initial Node Properties: {
appearanceURI?: string | null;
attachmentId?: number;
auxEnabled?: boolean;
comparisonGroup?: ComparisonGroup;
customProperties?: {
[customPropertyName: string]: Serializable;
};
enabled?: boolean;
localTransform?: [number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number];
pickable?: boolean;
real?: boolean;
realOccluder?: boolean;
renderMode?: RenderMode;
}
appearanceURI?: string | null;
attachmentId?: number;
auxEnabled?: boolean;
comparisonGroup?: ComparisonGroup;
customProperties?: {
[customPropertyName: string]: Serializable;
};
enabled?: boolean;
localTransform?: [number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number];
pickable?: boolean;
real?: boolean;
realOccluder?: boolean;
renderMode?: RenderMode;
}
Type declaration
-
Optional
appearanceURI?: string | nullDefault
null
-
Optional
attachmentId?: number Specifies the initial attachmentId of the added Node.
-
Optional
auxEnabled?: boolean Specifies the initial aux enabled state of the added Node. default false
-
Optional
comparisonGroup?: ComparisonGroup Specifies the initial comparison of the added Node.
Default
ComparisonGroup.NONE
-
Optional
customProperties?: {
[customPropertyName: string]: Serializable;
}Specifies the initial custom property states of the added Node.
-
[customPropertyName: string]: Serializable
-
-
Optional
enabled?: booleanSpecifies the initial enabled state of the added Node. default false
-
Optional
localTransform?: [number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number] Specifies the initial local transform of the added Node. default [1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,1]
-
Optional
pickable?: booleanSpecifies the initial pickable state of the added Node.
Default
true
-
Optional
real?: booleanSpecifies the initial real state of the added Node.
Default
false
-
Optional
realOccluder?: boolean Specifies the initial real occluder state of the added Node.
Default
false
-
Optional
renderMode?: RenderMode Specifies the initial render mode of the added Node.
Default
RenderMode.FACES
Specifies the initial appearance URI of the added Node.